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      <title>RunUO Documentation - Class Overview - TileFlag</title>
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      <h2>TileFlag (Enum)</h2>
      None = 0x0000000000000000,<br>
      Background = 0x0000000000000001,<br>
      Weapon = 0x0000000000000002,<br>
      Transparent = 0x0000000000000004,<br>
      Translucent = 0x0000000000000008,<br>
      Wall = 0x0000000000000010,<br>
      Damaging = 0x0000000000000020,<br>
      Impassable = 0x0000000000000040,<br>
      Wet = 0x0000000000000080,<br>
      Unknown1 = 0x0000000000000100,<br>
      Surface = 0x0000000000000200,<br>
      Bridge = 0x0000000000000400,<br>
      Generic = 0x0000000000000800,<br>
      Window = 0x0000000000001000,<br>
      NoShoot = 0x0000000000002000,<br>
      ArticleA = 0x0000000000004000,<br>
      ArticleAn = 0x0000000000008000,<br>
      Internal = 0x0000000000010000,<br>
      Foliage = 0x0000000000020000,<br>
      PartialHue = 0x0000000000040000,<br>
      Unknown2 = 0x0000000000080000,<br>
      Map = 0x0000000000100000,<br>
      Container = 0x0000000000200000,<br>
      Wearable = 0x0000000000400000,<br>
      LightSource = 0x0000000000800000,<br>
      Animation = 0x0000000001000000,<br>
      NoDiagonal = 0x0000000002000000,<br>
      Unknown3 = 0x0000000004000000,<br>
      Armor = 0x0000000008000000,<br>
      Roof = 0x0000000010000000,<br>
      Door = 0x0000000020000000,<br>
      StairBack = 0x0000000040000000,<br>
      StairRight = 0x0000000080000000<br>
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